EDET 637 Week 6 How are games providing new opportunities for differentiation in the classroom?
I think games in the classroom are not only fun for everyone, but essential for differentiating instruction, student engagement, and behavior. In the readings, and a lot of people’s responses, Minecraft came up. For some odd reason, I’m not into it. I read about it many times and the educational benefits of using it in the classroom, but it feels like I don’t have the motivation to implement it. I think it’s because we only have iPads in our classroom. Anyways, I enjoyed using screen-cast-o-matic, it’s a great tool, especially for scaffolding. I look forward to using it in the future.